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AI Insights · Timothy · July 2023

Top 5 2D Realistic Games on iOS in Portugal: Q2 2023

Explore the performance of the top 5 2D realistic games on iOS in Portugal during Q2 2023, focusing on key metrics such as weekly downloads, revenue, and active users.

Top 5 2D Realistic Games on iOS in Portugal: Q2 2023

During the second quarter of 2023, the performance of the top 5 2D realistic games on the iOS platform in Portugal showcased intriguing trends across weekly downloads, revenue, and active users. The data provided by Sensor Tower offers valuable insights into how these games fared during this period.

8 Ball Pool™ from Miniclip.com experienced fluctuations in its weekly revenue, peaking at around $2.6K in early April and ending the quarter at approximately $1.6K. Weekly downloads saw a downward trend, starting at 2.1K in early April and dropping to 1.3K by the end of June. The number of weekly active users also witnessed a decline, from 66.4K in late March to 53.4K by the end of June.

Viking Rise: Valhalla from IGG.COM saw an initial surge in weekly downloads, reaching a high of 4K in mid-April before steadily decreasing to under 100 by the end of June. Weekly revenue for the game had its highest point at $1.4K in late April, with modest fluctuations, ending the quarter at a similar figure. The game's weekly active users mirrored its download trend, peaking at 3.5K in late April before declining to 846 by the end of June.

Stormshot: Isle of Adventure by FunPlus International AG showed a steady rise in weekly revenue, starting from $393 at the end of March and peaking at $1.1K in late June. Weekly downloads exhibited variability, with a high of 2.4K in early April, and then tapering off to 627 by the end of June. Active users remained relatively stable, fluctuating around the 2K mark throughout the quarter.

Woodoku - Wood Block Puzzles from Tripledot Studios had a notable peak in weekly downloads at 1.7K in late May before dropping to 685 by the end of June. The game's weekly revenue remained modest, peaking at $55 in late May. Active users saw a rise from 9.1K in late March to 12.6K by the end of May before settling at 9.5K at the end of June.

MADFUT 23 from Madfut maintained consistent weekly downloads, hovering around 800 in early May and ending the quarter at 526. The game had no reported revenue during this period. Active users remained relatively stable, starting at 5.1K in late March and ending at 4.2K by the end of June.

For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023